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Meta employees are protesting the company's mouse tracking program

Engadget

Meta employees are protesting the company's mouse tracking program Meta employees are protesting the company's mouse tracking program Don't want to work at the Employee Data Extraction Factory? the flyers ask. They've reportedly been found in meeting rooms, on vending machines, and even in the most sacred of spaces: atop toilet paper dispensers. The pamphlets encourage employees to sign an online petition protesting Meta's employee surveillance program. The flyers and petition cite the US National Labor Relations Act. Workers are legally protected when they choose to organize for the improvement of working conditions, the petition reads.


Collaborative Learning via Prediction Consensus

Neural Information Processing Systems

We consider a collaborative learning setting where the goal of each agent is to improve their own model by leveraging the expertise of collaborators, in addition to their own training data. To facilitate the exchange of expertise among agents, we propose a distillation-based method leveraging shared unlabeled auxiliary data, which is pseudo-labeled by the collective. Central to our method is a trust weighting scheme that serves to adaptively weigh the influence of each collaborator on the pseudo-labels until a consensus on how to label the auxiliary data is reached. We demonstrate empirically that our collaboration scheme is able to significantly boost individual models' performance in the target domain from which the auxiliary data is sampled. At the same time, it can provably mitigate the negative impact of bad models on the collective. By design, our method adeptly accommodates heterogeneity in model architectures and substantially reduces communication overhead compared to typical collaborative learning methods.


Collaborative Decision Making Using Action Suggestions

Neural Information Processing Systems

The level of autonomy is increasing in systems spanning multiple domains, but these systems still experience failures. One way to mitigate the risk of failures is to integrate human oversight of the autonomous systems and rely on the human to take control when the autonomy fails. In this work, we formulate a method of collaborative decision making through action suggestions that improves action selection without taking control of the system. Our approach uses each suggestion efficiently by incorporating the implicit information shared through suggestions to modify the agent's belief and achieves better performance with fewer suggestions than naively following the suggested actions. We assume collaborative agents share the same objective and communicate through valid actions. By assuming the suggested action is dependent only on the state, we can incorporate the suggested action as an independent observation of the environment. The assumption of a collaborative environment enables us to use the agent's policy to estimate the distribution over action suggestions. We propose two methods that use suggested actions and demonstrate the approach through simulated experiments. The proposed methodology results in increased performance while also being robust to suboptimal suggestions.






The power of sound in a virtual world

MIT Technology Review

In the digital age, sound is proving to be the greatest connector of all, says Erik Vaveris, vice president of product management and CMO at Shure, and Brian Scholl, director of the Perception and Cognition Laboratory at Yale University. In an era where business, education, and even casual conversations occur via screens, sound has become a differentiating factor. We obsess over lighting, camera angles, and virtual backgrounds, but how we sound can be just as critical to credibility, trust, and connection. Both see audio as more than a technical layer: It's a human factor shaping how people perceive intelligence, trustworthiness, and authority in virtual settings. If you're willing to take a little bit of time with your audio set up, you can really get across the full power of your message and the full power of who you are to your peers, to your employees, your boss, your suppliers, and of course, your customers, says Vaveris. Scholl's research shows that poor audio quality can make a speaker seem less persuasive, less hireable, and even less credible. We know that [poor] sound doesn't reflect the people themselves, but we really just can't stop ourselves from having those impressions, says Scholl. We all understand intuitively that if we're having difficulty being understood while we're talking, then that's bad. But we sort of think that as long as you can make out the words I'm saying, then that's probably all fine. And this research showed in a somewhat surprising way, to a surprising degree, that this is not so. For organizations navigating hybrid work, training, and marketing, the stakes have become high. Vaveris points out that the pandemic was a watershed moment for audio technology. As classrooms, boardrooms, and conferences shifted online almost overnight, demand accelerated for advanced noise suppression, echo cancellation, and AI-driven processing tools that make meetings more seamless. Today, machine learning algorithms can strip away keyboard clicks or reverberation and isolate a speaker's voice in noisy environments. That clarity underpins the accuracy of AI meeting assistants that can step in to transcribe, summarize, and analyze discussions. The implications across industries are rippling. It empowers executives and creators alike to produce broadcast-quality content from the comfort of their home office. And it offers companies new ways to build credibility with customers and employees without the costly overhead of traditional production.


Agentic AI as Undercover Teammates: Argumentative Knowledge Construction in Hybrid Human-AI Collaborative Learning

arXiv.org Artificial Intelligence

Generative artificial intelligence (AI) agents are increasingly embedded in collaborative learning environments, yet their impact on the processes of argumentative knowledge construction remains insufficiently understood. Emerging conceptualisations of agentic AI and artificial agency suggest that such systems possess bounded autonomy, interactivity, and adaptability, allowing them to engage as epistemic participants rather than mere instructional tools. Building on this theoretical foundation, the present study investigates how agentic AI, designed as undercover teammates with either supportive or contrarian personas, shapes the epistemic and social dynamics of collaborative reasoning. Drawing on Weinberger and Fischer's (2006) four-dimensional framework, participation, epistemic reasoning, argument structure, and social modes of co-construction, we analysed synchronous discourse data from 212 human and 64 AI participants (92 triads) engaged in an analytical problem-solving task. Mixed-effects and epistemic network analyses revealed that AI teammates maintained balanced participation but substantially reorganised epistemic and social processes: supportive personas promoted conceptual integration and consensus-oriented reasoning, whereas contrarian personas provoked critical elaboration and conflict-driven negotiation. Epistemic adequacy, rather than participation volume, predicted individual learning gains, indicating that agentic AI's educational value lies in enhancing the quality and coordination of reasoning rather than amplifying discourse quantity. These findings extend CSCL theory by conceptualising agentic AI as epistemic and social participants, bounded yet adaptive collaborators that redistribute cognitive and argumentative labour in hybrid human-AI learning environments.


GRAPHIC--Guidelines for Reviewing Algorithmic Practices in Human-centred Design and Interaction for Creativity

arXiv.org Artificial Intelligence

Artificial Intelligence (AI) has been increasingly applied to creative domains, leading to the development of systems that collaborate with humans in design processes. In Graphic Design, integrating computational systems into co-creative workflows presents specific challenges, as it requires balancing scientific rigour with the subjective and visual nature of design practice. Following the PRISMA methodology, we identified 872 articles, resulting in a final corpus of 71 publications describing 68 unique systems. Based on this review, we introduce GRAPHIC (Guidelines for Reviewing Algorithmic Practices in Human-centred Design and Interaction for Creativity), a framework for analysing computational systems applied to Graphic Design. Its goal is to understand how current systems support human-AI collaboration in the Graphic Design discipline. The framework comprises main dimensions, which our analysis revealed to be essential across diverse system types: (1) Collaborative Panorama, (2) Processes and Modalities, and (3) Graphic Design Principles. Its application revealed research gaps, including the need to balance initiative and control between agents, improve communication through explainable interaction models, and promote systems that support transformational creativity grounded in core design principles.